Overview
Every plugin uxmHubPvP detects, and what it turns on.
Every integration is optional and none is switched on by hand. uxmHubPvP looks for each plugin at start; with the plugin absent, no class of it is ever loaded.
| Plugin | Turns on | Page |
|---|---|---|
| PlaceholderAPI | The %uxmhubpvp_...% placeholders, other plugins' placeholders in a moment's condition, and the hands-off-when guards | PlaceholderAPI, Other games |
| Vault | Kills paying vault | Economies |
| VaultUnlocked | Kills paying vault-unlocked | Economies |
| PlayerPoints | Kills paying playerpoints | Economies |
| EcoBits | Kills paying ecobits:<currency> | Economies |
| Treasury | Kills paying treasury | Economies |
| mcMMO | %mcmmo_level_<skill>% in a moment's condition, read from mcMMO without PlaceholderAPI | Moments |
| uxmLang | One language choice for every UXM plugin | Languages |
| A hologram plugin | The boards on a hologram, through PlaceholderAPI | Placeholders |
With other UXM plugins
| Plugin | Together |
|---|---|
| uxmGlow | The colour of a fighter's outline is the colour the player chose in uxmGlow |
| uxmKotl | Its rounds are left alone with hands-off-when = ["%uxmkotl_arena%"] (Other games) |
| uxmJoinItems | Hands out its own items; give the toggle item a slot no join item uses |
| uxmEssentials | Its holograms draw the boards with heads |
| uxmTheme | Not a plugin: the shared plugins/uxmTheme/theme.conf every UXM plugin reads |
Related: Other games, Economies, PlaceholderAPI
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