DUXPLIMA Documentation

Overview

Every plugin uxmHubPvP detects, and what it turns on.

Every integration is optional and none is switched on by hand. uxmHubPvP looks for each plugin at start; with the plugin absent, no class of it is ever loaded.

PluginTurns onPage
PlaceholderAPIThe %uxmhubpvp_...% placeholders, other plugins' placeholders in a moment's condition, and the hands-off-when guardsPlaceholderAPI, Other games
VaultKills paying vaultEconomies
VaultUnlockedKills paying vault-unlockedEconomies
PlayerPointsKills paying playerpointsEconomies
EcoBitsKills paying ecobits:<currency>Economies
TreasuryKills paying treasuryEconomies
mcMMO%mcmmo_level_<skill>% in a moment's condition, read from mcMMO without PlaceholderAPIMoments
uxmLangOne language choice for every UXM pluginLanguages
A hologram pluginThe boards on a hologram, through PlaceholderAPIPlaceholders

With other UXM plugins

PluginTogether
uxmGlowThe colour of a fighter's outline is the colour the player chose in uxmGlow
uxmKotlIts rounds are left alone with hands-off-when = ["%uxmkotl_arena%"] (Other games)
uxmJoinItemsHands out its own items; give the toggle item a slot no join item uses
uxmEssentialsIts holograms draw the boards with heads
uxmThemeNot a plugin: the shared plugins/uxmTheme/theme.conf every UXM plugin reads

Related: Other games, Economies, PlaceholderAPI