Overview
The two roots, renaming them, what runs from the console, and who sees what.
uxmLevels has two commands.
| Root | Aliases | Page |
|---|---|---|
/levels | /lvl, /level | Player commands: the windows, your level, the boards, prestige, the language |
/uxmlevels | /levelsadmin | Operator commands |
Renaming
Every name, alias and subcommand is set in commands.conf. The key on the left never
changes; the name on the right is yours. A subcommand set to enabled = false leaves the tree; a root set to
enabled = false is never registered. A change needs a restart: the server builds its command tree once, at start.
localized-aliases gives a command a word for the readers of one language, as in every UXM plugin.
Console
/levels level of, /levels top, the two language commands for another player, and every /uxmlevels subcommand
run from the console. The windows, your own level, prestige and your own language need a player.
A player
Commands that name a player take the name of anyone online or anyone the server remembers, so an operator can give
experience to a player who is away. A name the server has never seen answers error.unknown-player.
Permissions
A node held by everybody (default: true) keeps its command visible, and a sender without it is refused with
command.no-permission; any other node hides its command from a sender without it.
Each /levels subcommand carries its own node; each operator
subcommand its own uxmlevels.admin.<action> node, all op by default. See the
permission reference.
Notes
- The bare
/levelsopens the levels window. - The bare
/uxmlevelspoints to/uxmlevels help, and needsuxmlevels.admin.version. - Every root has a help page.
helpafter a root lists the subcommands the sender may use.
Related: Player commands, Operator commands, commands.conf
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