Prestige
The prestige window: one tile per track with what a prestige needs and gives, and prestiging with a click.
The star in the levels window opens this window: three rows, one tile per track.

Slots
| Slot | Tile | Click |
|---|---|---|
| 10 to 16 | One track each; glowing when it can be prestiged now | Left click prestiges that track |
| 22 | Feather, menu.button.back | Back to the levels window |
| Every other slot | Grey pane | Nothing |
A track
| Line | From |
|---|---|
| Title | menu.prestige.tile.title: Prestige <track> |
| Crumb | Reset |
| Description | Start this track again from level one. You keep a multiplier for every reset. |
| Held | 0 of 10: the count and prestige.maximum |
| Needs level | 100, you are 64 |
| Needs experience | prestige.experience-cost, and what the player holds |
| Costs | prestige.money-cost |
| Gives | The multiplier the next prestige gives, such as 1.10 times earnings |
| Click line | Click to prestige this track |
A click prestiges at once, with no second question, and answers as /levels prestige does. The window checks no
node; see Prestige.
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