Messages
How a line is written, the prefixes, and every block of keys with the values each fills in.
Every line comes from messages/messages_<language>.conf. A line is MiniMessage and names roles, not colours; the
colours are in theme.conf. A key that is missing falls back to the default the code carries.
| Prefix | Draws |
|---|---|
<tag:'LOBBY'> | The plugin's category word |
<etag:'ERROR'> | An error |
<h:'...'> | A header |
| Block | Values | Said when |
|---|---|---|
admin.version, usage, reloaded, reload-failed | <version>, <ms> | The operator commands |
admin.doctor.* | <check>, <said> | /uxmmultilobby doctor |
connecting, already-there, unreachable, full, not-permitted, cooldown, no-such-lobby, nothing-available | <lobby>, <players>, <maximum>, <seconds>, <name> | Each has chat, title, subtitle and action-bar, named by the outcome lists |
menu.title, missing, lore.*, button.* | <menu> | The window |
menu.lobby.* | <lobby>, <players>, <maximum> | A lobby's tile: description, players, the four status facts |
menu.action.* | The closing line of a tile, by state | |
menu.best.* | The best-lobby button | |
tool.name, tool.lore | The hotbar tool | |
lobby.<id>.name | Each lobby's name | |
command.* | The command layer: help pages, rejected arguments | |
language.* | <language>, <languages>, <player>, <input> | /lobby lang |
Related: Languages, theme.conf
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