Skills windows
The skills window, a skill, levels, sources, abilities, stats, rate and top.
Skills
Skills in 10 to 16 and 19 to 25 (skills:skills). Left click opens one (skills:open), right click its board
(skills:top). Stats at 38, rate at 40, the overall board at 42.
A skill
| Slot | Button |
|---|---|
| 13 | Summary: level, experience, progress |
| 20 | Levels (skills:levels) |
| 22 | Sources (skills:sources) |
| 24 | Abilities (skills:abilities) |
| 31 | Top (skills:top) |
| 40 | Back |
Conditions: skills:finished, skills:unfinished.
Levels
Slots 0 to 44 (skills:levels): what each level pays; skills:level-reached marks the ones reached.
Sources
Slots 0 to 44 (skills:sources): the price list; the sorter at 47 (skills:sort) moves it to the next order.
Abilities
Slots 10 to 34 (skills:abilities): each with its level and value. Conditions: skills:ability-open,
skills:ability-locked (not yet reached), skills:ability-suppressed (a conflicting ability holds it back). Abilities
are bought by command, not by click. Back at 49 (skills:open-skill).
Stats
Slots 10 to 25 (skills:stats).
Rate
Slots 10 to 25 (skills:terms): every anti-farm term pulling the rate down. skills:full-rate shows the tile at 13
when nothing is.
Top
Standings in 10 to 43 (skills:standings); skills:nobody shows the empty tile when nobody has earned yet.
Related: Player commands
Was this page helpful?