DUXPLIMA Documentation

Commands

The admin command and its subcommands, with tab completion and the one-way convert.

uxmSpawners has one command, and everything under it is for staff. Players never type anything — they click spawners.

/uxmspawners, aliases /spawners, /uxmspawner, /usp. Every subcommand requires uxmspawners.admin.

CommandWhat it does
/uxmspawners give <player> <type> [amount]Gives spawner items. type is a key from the spawners section or an entity name
/uxmspawners giveboost <player> <boost> [amount]Gives a boost item defined in modules/boosts.yml
/uxmspawners givepickaxe <player> [amount]Gives the spawner pickaxe from modules/other.yml → break-management
/uxmspawners reloadReloads config, modules, languages and loot tables
/uxmspawners convertConverts existing WildStacker spawners placed via SuperiorSkyblock

Tab completion is live: the second argument suggests online players, and the third suggests the spawner types you have configured plus every entity name, or the boost ids you have defined.

Giving spawners

/uxmspawners give Notch zombie 5
/uxmspawners give Notch diamond 1

The type is looked up first against the keys in the spawners section of config.yml, then against entity names. Anything that fits goes into the player's inventory; anything that does not fit is dropped at their feet and both of you are told how much.

convert is a one-way operation

/uxmspawners convert rewrites spawner data in place. Take a backup of the world and the plugin folder before you run it, and run it once — not once per restart.