DUXPLIMA Documentation

uxmSupplyRush

Timed item tournaments where players deposit items for points and the top contributors win rewards.

uxmSupplyRush runs item collection tournaments. You choose which items count and how many points each one is worth, start the event, and players hand in those items from a menu while the clock runs. When time is up, the leaderboard is final and the top players are paid automatically, even if they are offline at that moment.

Everything is set up in game: creating an event, picking its items, setting its length and starting it. Rewards and announcements live in one file per event, and a weekly schedule can start events on its own. On a network, one tournament can run across every server at once.

These pages describe uxmSupplyRush 1.1. Coming from 1.0, read Upgrading to 1.1 first.