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All Claim Flags

Quick Reference Table

Flag Default What It Controls
PVP OFF Player vs player combat
KEEP_INVENTORY OFF Keep items and XP on death
CREEPER_DAMAGE ON Creeper explosion block damage
WITHER_DAMAGE ON Wither boss block damage
FIRE_SPREAD ON Fire spreading to blocks
LIGHTNING_DAMAGE OFF Lightning fire and damage
MOB_GRIEFING OFF Mobs modifying blocks
FLUID_FLOW ON Water/lava spreading
PISTON_PUSH ON Pistons moving blocks
LEAF_DECAY ON Leaves disappearing
ICE_MELT ON Ice melting near heat
BLOCK_FADE ON Blocks fading (coral, farmland)
BLOCK_FORM ON Natural block formation
ENTITY_BLOCK_FORM ON Entities creating blocks
STRUCTURE_GROW ON Trees/mushrooms growing
NATURE_SPREAD ON Grass/vines spreading
MOB_SPAWNING ON All mob spawning (master switch)
SPAWN_ANIMALS ON Passive mob spawning
SPAWN_MONSTERS ON Hostile mob spawning
SPAWN_PHANTOMS ON Phantom spawning
ENDERMAN_PICKUP ON Endermen picking up blocks
ZOMBIE_DOOR_BREAK ON Zombies breaking doors
SILVERFISH_INFEST ON Silverfish infesting blocks
CORAL_FADE ON Coral dying outside water
SCULK_SPREAD ON Sculk spreading
REDSTONE ON Redstone mechanisms
TNT_EXPLOSIONS ON TNT block damage
END_CRYSTAL_DAMAGE ON End crystal explosions
BED_EXPLOSION ON Bed explosions (Nether/End)
FIREBALL_DAMAGE ON Ghast/Blaze fireball damage
DRAGON_DAMAGE ON Ender Dragon damage
RESPAWN_ANCHOR_EXPLOSION ON Respawn anchor explosions

ðŸ’Ĩ Security & Damage Flags

PVP

Controls: Player vs player combat

ON OFF
Players can hurt each other Players cannot hurt each other

Use case: OFF for peaceful zones, ON for PvP arenas


KEEP_INVENTORY

Controls: Whether players keep their inventory and XP when they die

ON OFF
Players keep items and XP on death Normal death drops

Use case: ON for safe zones where you don't want players to lose their items


CREEPER_DAMAGE

Controls: Whether creeper explosions destroy blocks

ON OFF
Creepers destroy your builds Creepers explode but cause no block damage

Recommendation: OFF to protect builds


WITHER_DAMAGE

Controls: Wither boss and wither skull block damage

ON OFF
Wither destroys blocks Wither cannot destroy blocks

FIRE_SPREAD

Controls: Whether fire spreads to adjacent blocks

ON OFF
Fire spreads naturally Fire stays in place, doesn't spread

Recommendation: OFF for wooden builds


LIGHTNING_DAMAGE

Controls: Lightning strikes starting fires

ON OFF
Lightning can start fires Lightning causes no fires

MOB_GRIEFING

Controls: Mobs modifying blocks (general)

ON OFF
Mobs can modify blocks Mobs cannot modify blocks

Note: For specific mob behaviors, see the Mob Behavior section below.


🌍 World Mechanics Flags

FLUID_FLOW

Controls: Water and lava spreading

ON OFF
Fluids flow normally Fluids stay frozen in place

PISTON_PUSH

Controls: Pistons moving blocks

ON OFF
Pistons work normally Pistons cannot move blocks

Keep ON for redstone builds


LEAF_DECAY

Controls: Leaves decaying after tree is cut

ON OFF
Leaves disappear naturally Leaves stay forever

ICE_MELT

Controls: Ice melting near heat/light

ON OFF
Ice melts near torches Ice never melts

Turn OFF for ice builds in warm areas


BLOCK_FADE

Controls: Blocks "fading" over time

ON OFF
Coral dies, farmland dries Blocks don't fade

Affects: Coral, farmland, snow layers


BLOCK_FORM

Controls: Natural block formation

ON OFF
Snow appears, water freezes No natural block creation

ENTITY_BLOCK_FORM

Controls: Entities creating blocks

ON OFF
Snow golems leave snow trails Entities can't create blocks

STRUCTURE_GROW

Controls: Trees and giant mushrooms growing

ON OFF
Saplings grow into trees Trees don't grow

NATURE_SPREAD

Controls: Vegetation spreading

ON OFF
Grass, mycelium, vines spread No vegetation spreading

ðŸū Mob Spawning Flags

MOB_SPAWNING

Controls: ALL mob spawning (master switch)

ON OFF
Mobs can spawn No mobs spawn at all

Master Switch

When OFF, this overrides all specific spawn flags below. All natural mob spawning will be disabled.


SPAWN_ANIMALS

Controls: Passive mob spawning

ON OFF
Cows, pigs, chickens spawn naturally No natural animal spawning

SPAWN_MONSTERS

Controls: Hostile mob spawning

ON OFF
Zombies, skeletons spawn No hostile mob spawning

Turn OFF for safe zones


SPAWN_PHANTOMS

Controls: Phantom spawning

ON OFF
Phantoms spawn when you don't sleep No phantom spawning

Recommendation: OFF (phantoms are annoying!)


ðŸĶī Mob Behavior Flags

ENDERMAN_PICKUP

Controls: Endermen picking up and placing blocks

ON OFF
Endermen can steal blocks Endermen cannot pick up blocks

Recommendation: OFF to protect builds


ZOMBIE_DOOR_BREAK

Controls: Zombies breaking wooden doors

ON OFF
Zombies can break doors Zombies cannot break doors

SILVERFISH_INFEST

Controls: Silverfish infesting stone blocks

ON OFF
Silverfish can hide in stone Silverfish cannot infest blocks

ðŸ§ą Block Mechanics Flags

CORAL_FADE

Controls: Coral blocks dying when not in water

ON OFF
Coral dies outside water Coral stays alive anywhere

Turn OFF for decorative coral builds


SCULK_SPREAD

Controls: Sculk spreading from sculk catalysts

ON OFF
Sculk spreads when mobs die Sculk does not spread

REDSTONE

Controls: Redstone mechanisms functioning

ON OFF
Redstone works normally Redstone is disabled

Keep ON for redstone contraptions


ðŸ’Ģ Explosion Flags

TNT_EXPLOSIONS

Controls: Whether TNT explosions destroy blocks

ON OFF
TNT destroys blocks TNT does not destroy blocks

Note: Players still need IGNITE permission to light TNT


END_CRYSTAL_DAMAGE

Controls: End crystal explosion damage

ON OFF
End crystals destroy blocks End crystals cause no block damage

BED_EXPLOSION

Controls: Bed explosions in Nether and End

ON OFF
Beds explode and destroy blocks Beds cause no explosion damage

FIREBALL_DAMAGE

Controls: Ghast and Blaze fireball damage

ON OFF
Fireballs destroy blocks Fireballs cause no block damage

DRAGON_DAMAGE

Controls: Ender Dragon destruction

ON OFF
Dragon can destroy blocks Dragon cannot destroy blocks

RESPAWN_ANCHOR_EXPLOSION

Controls: Respawn anchor explosions in Overworld/End

ON OFF
Anchors explode and destroy blocks Anchors cause no explosion damage

Safe Base

PVP: OFF
KEEP_INVENTORY: ON
TNT_EXPLOSIONS: OFF
CREEPER_DAMAGE: OFF
WITHER_DAMAGE: OFF
FIRE_SPREAD: OFF
MOB_GRIEFING: OFF
ENDERMAN_PICKUP: OFF
ZOMBIE_DOOR_BREAK: OFF
SPAWN_MONSTERS: OFF
SPAWN_PHANTOMS: OFF
BED_EXPLOSION: OFF
END_CRYSTAL_DAMAGE: OFF
RESPAWN_ANCHOR_EXPLOSION: OFF

Natural Farm

SPAWN_ANIMALS: ON
STRUCTURE_GROW: ON
NATURE_SPREAD: ON
FLUID_FLOW: ON
REDSTONE: ON

PvP Arena

PVP: ON
# Keep explosion flags OFF to prevent griefing
TNT_EXPLOSIONS: OFF
CREEPER_DAMAGE: OFF

Redstone Lab

REDSTONE: ON
PISTON_PUSH: ON
FLUID_FLOW: ON
MOB_SPAWNING: OFF

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