DUXPLIMA Documentation

categories.conf

The keys of a category, patterns, and the fallback.

categories {
  weapons {
    order = 10
    icon = "minecraft:diamond_sword"
    matches = [ "*_sword", "bow", "crossbow", "trident", "mace", "shield", "arrow" ]
  }
}
fallback = "misc"
KeyMeaning
orderWhere the tab sits, and who takes an item two would accept: the lowest wins
iconThe tab's item; a menu file may name a different one
matchesItem ids; * stands for any run of characters; no namespace reads as minecraft:
fallbackThe category an item no tab accepts goes to; it must exist

The shipped ten are in Categories.

Related: Categories