DUXPLIMA Documentation

Your first chat

Pick the modules, shape the channels and the format, give ranks their tags, and check it in game.

A walk through the first ten minutes on a new server. Each step names the page that goes deeper.

1. Name the server and pick the modules

In config.conf, set server-name to the name this server goes by (on a network, its name in velocity.toml, in lower case). Then turn off what you do not want under modules: a lobby might write games = false, mail = false, bubbles = false. /uxmchat reload.

2. Look at the channels

/channel list shows global, local, world, trade, help and staff. Type !hello to speak in global from any channel, /l hi to say one line in local, /trade to move to trade. To drop a channel, open /chateditor channels, click it and delete it; to add one, click the lime dye. See Channels.

3. Shape the line

Open formats.conf. The global format draws [G] <tag><prefix><name>: <message>. Change a part's template, its hover or its click, then /uxmchat reload. With LuckPerms, <prefix> is the rank prefix. See Formats.

4. Give ranks their tags

The shipped member, vip and staff tags are held by the permission groups default, vip and helper, moderator, admin, owner. A player who chose no tag wears the held one with the highest default-priority. Rename the groups in /chateditor tags to match your ranks. See Tags.

5. Let players colour their words

Every player may pick the five solid colours; give the VIP rank uxmchat.colour.preset.sunset and the other gradient nodes. See Chat colours.

6. Check it

Join as a player who is not an operator and type a line with a swear word, a link and :heart:. The swear word is starred, the link line is refused, the heart is drawn. /chat opens the settings window, /tag the tag window, /chatcolor the colour window.

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Related: Concepts, Configuration