DUXPLIMA Documentation

Reroll

Look at what an opening gave, keep it, or spend a roll on another draw.

Opens after a reveal for a player who has a reroll to spend. Three rows, three buttons. The player reads reroll.waiting: until they choose, the reward waits in their pending rewards.

Slots

SlotTileClick
11The reward's item, Look at what you wonSays again in chat what was won
13Lime dye, Keep itKeeps the reward and closes the window
15Ender eye, Roll again; the stack size is the rolls leftSpends a roll and draws the table again
Every other slotGrey paneNothing

The tiles

TileLines
Look and KeepCrumb This opening, menu.reroll.won-description, You won with every reward of the opening
Roll againCrumb This opening, menu.reroll.again-description, Rolls left
Roll resultMessage
A new drawreroll.used with the new reward, and the window again while rolls are left
No roll left, and none can be boughtreroll.none
The reward was claimed elsewherereroll.taken
The table could give nothing newreroll.nothing: the old reward stands

Closing the window, logging out or a restart keeps the reward in the waiting rewards.

Related: Rerolls and milestones