DUXPLIMA Documentation

Overview

What is stored, the tables, sharing one database across servers, keeping one server apart, and moving off SQLite.

The database holds the placed eggs, who found which egg and when, and every place on the board. Settings and egg types are files and are not in it.

BackendFor
SQLiteOne server. The default, a file with nothing to set up
MySQL and MariaDBA network sharing records and boards
PostgreSQLThe same, on PostgreSQL

The backend is set in the storage block of config.conf. It is opened once, so a change needs a restart. The tables are created and moved forward on their own at the start.

The tables

Every table name starts with storage.table-prefix, uxmeggs_ by default.

TableHolds
uxmeggs_placementOne row per egg: its id, type, world and block
uxmeggs_discoveryOne row per player and egg found: when it was last found, for cooldowns
uxmeggs_boardOne row per player, board, period and window: the score and when it was reached
uxmeggs_nameThe name each player last played under, for the board and reset
uxmeggs_schema_historyThe version the tables are at

/uxmeastereggs doctor names the backend, where the rows are, the prefix and the schema version.

A network

Point every server at the same MySQL, MariaDB or PostgreSQL database with the same table-prefix, and the servers share the eggs, the finds and the board. A player who finds an egg on one server has found it on every other.

  • sync-seconds (2 by default) is how often a server reads what the others changed for the players who are on it. 0 turns it off.
  • The boards are read from the database every leaderboard.refresh-seconds, so every server shows the same board.
  • Write the same leaderboard.time-zone and week-starts on every server, or their weeks end at different times.
  • The eggs are shared as well: every server sees the same placements, so the servers should hold the same map.
  • Copy types/ to every server, or an egg answers This egg has no type where its file is missing.

Keeping one server apart

local-only = true on one server keeps its rows in its own SQLite file, whatever type says, under the same prefix. Use it for a server of the network that should not touch the shared records, such as a build or test server. Keep the rest of the storage block the same everywhere and set this on that one server alone.

Moving off SQLite

  1. Create the database and a user on the database server.
  2. Set type, host, port, database, username and password, and copy-from-file = true.
  3. Restart once. The rows of the SQLite file are copied into the empty tables, and the console says how many.
  4. Leave copy-from-file on or turn it off: tables that already hold rows are never copied into again, so nothing is copied twice.

The SQLite file is left where it is, as a backup.

Erasing a player

/uxmeastereggs reset <player> deletes every find of the player and every board row they hold, in every period and window, on every server sharing the database. delete of an egg deletes its finds from every player.

Related: config.conf, SQLite, MySQL and MariaDB