Server Tweaks
Small server-side adjustments: the F3 brand, a console log filter, unsigned chat and SignedVelocity.
Server Tweaks is the handful of low-level behaviours that belong to no single feature but that most servers eventually want to change: the brand shown on the debug screen, a console spam filter, an unsigned-chat option, and a SignedVelocity backend companion. There are no player commands here: every tweak is a silent server-side effect.
Module servertweaks · enabled by default · modules/servertweaks/config.conf
Permissions
| Node | Default | Grants |
|---|---|---|
uxmessentials.module.servertweaks | op | Hot-reload / inspect the servertweaks module (the small server-behaviour switches). |
Settings
| Key | Default | What it does |
|---|---|---|
f3-brand.enabled | true | Custom F3 brand: the "server brand" line shown on a client's F3 debug screen (the minecraft:brand the server reports). |
f3-brand.brand | "uxmEssentials" | Custom F3 brand: the "server brand" line shown on a client's F3 debug screen (the minecraft:brand the server reports). |
console-filter.enabled | false | Console spam filter: drop known-benign, noisy lines from the console. |
console-filter.patterns | [ ] | Console spam filter: drop known-benign, noisy lines from the console. |
no-chat-reports.enabled | false | No chat reports: when on, PUBLIC chat is re-delivered to everyone as an UNSIGNED (system) message and the server's default signed delivery is cancelled. |
signed-velocity.enabled | false | Signed Velocity (backend): the backend half of a SignedVelocity setup. |
Placeholders
| Placeholder | Renders |
|---|---|
%uxmessentials_servertweaks_brand% | The server brand reported to clients on the F3 screen, or a dash when the tweak is off. |
Notes
- Everything inside ships off except the F3 brand, which is on so the debug screen names your server out of the box. The rest you opt into.
- The console filter drops lines by pattern, which is how a noisy third-party warning stops burying the logs you actually read.
- No-chat-reports is a client-visible promise: it tells clients the server does not carry signed chat, so players are not prompted about reporting. Turn it on deliberately.
- The SignedVelocity companion belongs on the backend, and only matters on a proxy network running that plugin.
Related: Command Control, Communication, Cross-server
Was this page helpful?