language
| Key | Default | Meaning |
|---|
language.default | "en" | What a player reads when nothing else answers |
language.follow-client | true | A player who chose nothing reads their client's language |
language.force | "" | One language for everybody |
face
| Key | Default | Meaning |
|---|
face.glyph | "█" | The character each pixel is drawn with. A narrower character draws a narrower face |
face.hat | true | Draws the hat layer over the face |
face.fallback | Steve | The skin of a player without one. Must be on a host in skins.hosts. Empty: no face |
bedrock
| Key | Default | Meaning |
|---|
bedrock.face | "palette" | palette or hidden |
bedrock.glyph | "█" | The character on Bedrock |
skins
| Key | Default | Meaning |
|---|
skins.hosts | ["textures.minecraft.net"] | The hosts a skin may be fetched from. Add your skin service's host |
skins.find-by-name | true | Looks up the skin of a name on the account service |
skins.timeout | "5s" | How long one download may take. Units ms, s, m |
skins.wait-at-login | "2s" | How long a login waits for a skin never seen before. 0s never waits |
skins.keep-days | 30 | How long an unused skin file stays on disk |
skins.memory | 1000 | How many faces are held in memory |
welcome
| Key | Default | Meaning |
|---|
welcome.enabled | true | Sends the welcome. The placeholders work either way |
welcome.delay | "500ms" | How long after the join, once the face is ready |
welcome.first-join | eight lines and a sound | The welcome of a first join, as effect lines |
welcome.join | eight lines | The welcome of every other join |
Related: Faces and skins, The welcome