Reference
Every %uxmjobs_...% placeholder: per job, per player, and the boards.
Registered when PlaceholderAPI is installed. Every answer comes out of memory; a request nothing knows answers nothing.
Per job
Written %uxmjobs_<fact>_<job>%, such as %uxmjobs_level_miner%.
| Fact | Returns |
|---|---|
level | The level, or 0 |
xp | Experience in the job |
xp_next | Experience left to the next level |
progress | Percent through the level |
title | The title of the level; empty when none is written |
joined | true or false |
can_join | Whether the player could join it now: not held, a free slot, a free seat, no rejoin cooldown. Requirements are not run |
workers | How many hold it |
seats_left | Free places; empty when there is no limit |
Per player
| Placeholder | Returns |
|---|---|
%uxmjobs_points% | The points balance |
%uxmjobs_slots% | How many jobs the player holds |
%uxmjobs_slots_max% | How many they may hold, read from their nodes |
%uxmjobs_prefix% | The ids of the jobs they hold, separated by spaces |
%uxmjobs_zone% | The zone they stand in; empty when none |
%uxmjobs_booster_<currency>% | The combined booster for money, experience or points |
%uxmjobs_earned%, %uxmjobs_earned_<currency>% | Earned in the income window (money by default) |
%uxmjobs_cap_left_<currency>% | Left before the cap; empty with no cap |
%uxmjobs_cap_reset% | Minutes until the income window starts again |
%uxmjobs_contract% | The id of the live contract that ends soonest; empty when none |
%uxmjobs_contract_points% | Contract points under it |
%uxmjobs_promotion_left% | Contract points left to the promotion goal; empty when none runs |
Boards
The shared board grammar. A board is a job id or total; a period is alltime, monthly, weekly or daily.
| Placeholder | Returns |
|---|---|
%uxmjobs_top_<board>_<period>_<n>_name% | The player at place n |
%uxmjobs_top_<board>_<period>_<n>_value% | Their score |
%uxmjobs_top_<board>_<period>_<n>_head% | Their head, for a <head:...> tag; leaderboard.empty-head for an empty place |
%uxmjobs_rank_<board>_<period>% | The player's own place |
%uxmjobs_value_<board>_<period>% | The player's own score |
%uxmjobs_resets_<period>% | Time until the period starts again, as placeholder.resets writes it |
All time ranks by level; a month, week or day by experience earned in it (levels on total). A job id may hold an
underscore: a key is read from its end, so %uxmjobs_top_deep_miner_weekly_1_name% is the deep_miner board. An empty
place reads placeholder.nobody ("Nobody") and its value placeholder.none ("-").
Miner %uxmjobs_level_miner% (%uxmjobs_progress_miner%%)
#1 this week: %uxmjobs_top_total_weekly_1_name%
Related: Leaderboards
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