config.conf
Every key of the main file, with its shipped value and what it does.
The main settings file. Every key is shown with the value the plugin ships. /uxmjumppads reload applies every
change.
language
| Key | Default | What it does |
|---|---|---|
default | "en" | What a player reads when nothing else answers, and the fallback for a line a translation has not reached |
follow-client | true | A player who has chosen nothing reads the language their client is set to; false starts everyone in default |
force | "" | One language for everybody, whatever they chose and whatever their client says; empty for none |
The languages are the files in messages/; nothing here lists them. See Languages.
pads
The pad types, one block each, keyed by the type's name. The shipped map:
| Type | block | under | forward | upward | permission | effects |
|---|---|---|---|---|---|---|
classic | LIGHT_WEIGHTED_PRESSURE_PLATE | REDSTONE_BLOCK | 1.6 | 0.9 | "" | wind burst sound, cloud |
bounce | SLIME_BLOCK | EMERALD_BLOCK | 0 | 1.4 | "" | slime fall sound, slime particles |
Every key of a type, and what it does, is on Pad types. The map is yours: an update never puts back a type you deleted.
cooldown-ms
| Key | Default | What it does |
|---|---|---|
cooldown-ms | 750 | Milliseconds before a pad throws the same player again. A negative value is read as 0 |
fall-damage
| Key | Default | What it does |
|---|---|---|
grace-ms | 10000 | Milliseconds after a throw in which the first fall costs nothing. 0 leaves fall damage alone |
See Throws and landings.
Related: Configuration, Pad types, pads.conf
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