commands.conf
The name, aliases and switch of both commands and their subcommands, and words per language.
commands {
language {
name = "lang"
aliases = ["language", "dil"]
enabled = true
subcommands {
list { name = "list" }
set { name = "set" }
reset { name = "reset" }
}
}
uxmlang {
name = "uxmlang"
aliases = ["langadmin"]
enabled = true
subcommands {
reload { name = "reload" }
version { name = "version" }
get { name = "get" }
set { name = "set" }
reset { name = "reset" }
doctor { name = "doctor" }
}
}
}
| Key | What it does |
|---|---|
| the block name | language or uxmlang. It never changes |
name | The label a player types |
aliases | Other labels |
enabled | false and the command is never registered |
localized-aliases | Words for the readers of one language: localized-aliases { tr = ["dil"] } |
subcommands | One block per subcommand; enabled = false takes that word out |
A change needs a restart. A renamed subcommand keeps its node.
Words per language
A word in localized-aliases on a command works for anyone who types it, but only a player who reads that language
finds it in their command list. A word under a subcommand is offered to, and works for, the readers of that language
and the console only.
Related: Commands
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