DUXPLIMA Documentation

Heads-up

The experience bar, the boss bar and the action bar, which track each shows, and the gain notice.

Three surfaces can show a track's progress, set in each track file:

SurfaceShowsShipped track
hud.experience-barThe vanilla experience bar: the track's level as the number, the progress into it as the barglobal
hud.boss-barA bar across the top: hud.boss-bar, `Mininglevel 3, 26 per cent`
hud.action-barA line over the hotbar: hud.action-bar, Combat level 1 [9/150]combat

Each surface shows one track. When two files ask for one, the first file in name order takes it, and the console names the track that lost.

The experience bar

The experience bar track replaces vanilla experience

Every refresh sets the player's level and progress to the track's, so vanilla experience is overwritten: experience orbs, enchanting, anvils, and any plugin that pays or charges exp or levels, prestige with economy.currency = "exp" included. Leave hud.experience-bar off on every track on a server that uses vanilla experience.

Timing

hud {
  refresh-ms = 1000
  gain-notice-ms = 3000
}
KeyDefaultWhat it does
refresh-ms1000How often the surfaces are drawn again
gain-notice-ms3000How long a gain such as +12 Mining holds the action bar before the track line takes it back

The gain notice shows for events with action-bar = true. A level up also sends levels.level-up in chat.

Related: Tracks, Messages