Concepts
The grid, plot ids, owners and grades, visit policies, and things worked out from the clock.
The grid
A plot world is a grid of square plots with roads between them, written into the chunks by the plot generator. With
plots of 64 and roads of 7, plot 0;0 covers blocks 0 to 63 and plot 1;0 starts at 71. The grid, layers, walls, road
and biome cannot change once the world exists: existing plots would no longer match, so the change is refused.
Plot ids
A plot is written world:x;z, such as creative:-3;5. /plot tp creative:-3;5 goes there; /plot info names the
one you stand on.
Owner, members, visitors
One owner. Members hold any of four grades: build, interact, container, settings. A visitor may come in when
the plot's visit policy allows: open, trusted or closed. A banned player may not.
Everything from the clock
A contest's phases, a plot's expiry and a plot's level are worked out every time somebody asks and are never stored, so a restart or a week offline needs no catching up.
What a player earns, others gave
A rating counts only from somebody who stood in the build; visits count people, not doors; a level comes only from what other players did. None of them can be farmed by the owner.
Nothing is lost
A reset, a clear, a template and an expiry take a snapshot first; a contest winner is archived for good; a rent that runs out takes away a right to build and never the build.
Related: Plot worlds, Members and visitors
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