Groups and boards
The group block, modes, claiming, sharing, rerolls, rules and rarities, with the shipped daily group.
A group file under groups/ is one set of quests; the file name is the id, so weekly.conf is the group weekly.
Copy daily.conf to start; a new file needs nothing else.
group {
name = "@group.daily.name"
description = "@group.daily.description"
mode = cycle
count = 4
claim = automatic
sharing = solo
rerolls = 1
rule { required = 2, order = any }
reset { type = wall-clock, at = "04:00", zone = "Europe/Istanbul" }
}
rarities = [
{ name = common, weight = 10 }
{ name = rare, weight = 2, least = 1, most = 2 }
]
quests = [ ... ]
| Key | Meaning |
|---|---|
name, description | What players read; @key is a line of messages/, anything else is shown as written; no name is the file name |
mode | cycle: a board of count quests is drawn for each player and thrown away on every reset. catalogue: every quest is on offer and the player starts the ones they want |
count | Quests on a board. A rank node may raise it; see Ranks |
claim | automatic pays a finished quest at once; manual waits for /quests claim or a click |
sharing | solo or contribution; see Shared boards |
rerolls | Quests a player may swap per board, the floor a rank node raises |
rule.required | How many of a quest's tasks finish it; left out, all of them |
rule.order | any, or in-order for a quest whose second task waits for the first |
reset | See Resets |
rarities | The buckets a quest is drawn from: weight is how often a bucket is picked, least how many of it every board is guaranteed, most a ceiling |
A quest writes its own rule to override the group's. Quests, rarities and milestones are lists, never blocks, because
a block loses the order and an in-order quest runs in it.
The shipped daily group
Four quests a board, paid at once, one reroll, drawn again at 04:00 Istanbul time, one or two of them rare:
| Quest | Rarity | Asks for |
|---|---|---|
mine-stone | common | 64 to 128 stone, deepslate or cobblestone |
mine-coal | common | 16 to 32 coal ore |
mine-iron | common | 12 to 24 iron ore |
chop-wood | common | 32 to 64 logs of one tree drawn per player |
smelt-iron | common | 16 to 32 iron ingots smelted |
bake-bread | common | 8 to 16 bread crafted |
cast-the-line | common | 8 to 16 catches, anything the rod brings up |
raise-the-walls | common | 128 to 256 blocks placed |
hunt-the-night | rare | 10 to 20 zombies and 10 to 20 skeletons |
clear-the-caves | rare | 15 to 25 creepers, spiders, cave spiders or witches |
glass-and-panes | rare | 32 to 64 glass smelted, then 16 to 32 panes crafted, in order |
the-deep-dark | rare | 3 to 6 diamond ore |
Every shipped quest has rewards = [], and the group's rewards.set and milestones are empty: write what your
server pays.
The board
/quests opens the quests window; a group's board opens from it. A board is read from memory: it
is loaded when the player joins and written on the async lane.
Related: Quests and tasks, Group files
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