DUXPLIMA Documentation

Menu files

The keys of a window file, tiles, sources, conditions and actions.

KeyMeaning
title@menu.<window>.title
rowsOne to six
slot, slotsWhere an item sits; a range is "0-8"
priorityWhich item wins a shared slot; the highest is drawn last
materialA material, or a %value% the plugin fills
nameA button's key with @, or a single space on a tile
loreOne tile per line: tile:<colour> @<block> <facts>
typeprevious or next
clickleft, right, shift_left, shift_right
sourceWhich list fills the slots
viewWho sees the item, as conditions
chest-onlyKeep a Bedrock player on the chest window
NameKindWindow
shop:sections, shop:linesSourceHub, section
shop:all-shops, shop:offersSourceShops, a shop
shop:owner, shop:staffConditionA shop
shop:open, shop:hub, shop:buy, shop:sellActionHub, section
shop:more:<n>, shop:less:<n>, shop:confirm, shop:offer-confirm, shop:backActionQuantity
shop:visitActionShops
shop:offer-buy, shop:offer-sell, shop:restock:<n>, shop:withdraw:<n>, shop:drop-offer, shop:toggle-sells, shop:toggle-buys, shop:toggle-tellsActionA shop

Every window also knows close, open:<menu>, command:<line>, message:<line> and sound:<name> <volume> <pitch>. /shopedit tiles, move and icon change tiles in game.

Related: Menus, Messages