Events and runs
Starting, pausing, ending, changing and deleting an event.
An event is started, played and ended as a run. Only one event runs at a time, and everything below can be done from the menus or with commands.
Starting
| Way | How |
|---|---|
| Command | /sr start <key> |
| Manage menu | Start Event |
| Event list | Right-click the event |
| Schedule | A weekly slot in auto-start.yml |
An event needs at least one item before it can start. Starting a draft or a completed event begins a new run with empty scores; starting a paused event resumes it. While another event is running or paused, the start is refused: finish or pause that one first.
A start sends the event's start-broadcast, and a resume its resume-broadcast. Both are written
in the event file.
Pausing
/sr pause, a right-click in the event list, or Pause in the stop question pauses the running
event. Scores and the remaining time are kept, deposits are refused, and starting it again picks up
where it stopped.
Ending
A run ends by itself when its time is up. Players are warned before that, at each time listed in
end-warnings (one hour and ten minutes before, by default).
To end it early, type /sr stop (or /sr complete, /sr finish). Chat asks what to do, with
clickable buttons that work once, for 60 seconds:
| Button | Result |
|---|---|
| Finish + Pay | Ends the run now and pays the rewards |
| Stop Unpaid | Ends the run now and pays nothing |
| Pause | Pauses the run instead |
| Cancel | Leaves it running |
When a run ends, the event file's complete-broadcast announces the results. A run stopped unpaid
sends unpaid-broadcast instead, and a run with nobody to reward sends no-reward-broadcast. A run
is never paid twice.
Changing an event
| Change | How | Effect on a running event |
|---|---|---|
| Name | Rename Event | Immediate |
| Length | Set Duration, or /sr duration <time> [id] | The current run's length changes too |
| Items and points | The manage menu | Immediate |
| Rewards and announcements | The event file, then /sr reload | Immediate |
A duration changed in the event file instead applies from the next run; the current run keeps its
end time.
Removing an item from a running event raises a question for the points already earned with it.
freeze-removed-item-scores: true (the default) keeps them; false takes them away. Set it in
general-settings.yml.
Deleting
/sr delete [id] deletes an event after asking for confirmation. A running or paused event must be
finished first. Its finished runs stay in the history.
Related: Depositing, Rewards, Commands
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