Overview
Every plugin uxmTeleportBow detects, and what it turns on.
Every integration is optional and none is switched on by hand. uxmTeleportBow looks for each plugin when it needs it; with the plugin absent, no class of it is ever loaded.
| Plugin | Turns on | Page |
|---|---|---|
| WorldGuard | Region names for filters.regions | WorldGuard and Towny |
| Towny | Town names for filters.regions | WorldGuard and Towny |
| PlaceholderAPI | The %uxmteleportbow_...% placeholders, and other plugins' placeholders inside an effect line's condition | PlaceholderAPI |
| Vault | [take-money] and [give-money] in an effect line, through the economy Vault hands out | Effects |
| mcMMO | %mcmmo_level_<skill>% in an effect line's condition, read from mcMMO without PlaceholderAPI | Effects |
| uxmLang | One language choice for every UXM plugin | Languages |
With other UXM plugins
| Plugin | Together |
|---|---|
| uxmJoinItems | Hands out the lobby's other hotbar items; give each plugin its own slot |
| uxmPlayerHider | Its hotbar item sits beside the bow; give each its own slot |
| uxmLang | The language a player chose is read here |
| uxmTheme | Not a plugin: the shared plugins/uxmTheme/theme.conf every UXM plugin reads |
Related: WorldGuard and Towny, PlaceholderAPI
Was this page helpful?