categories.conf
The keys of a category, patterns, and the fallback.
categories {
weapons {
order = 10
icon = "minecraft:diamond_sword"
matches = [ "*_sword", "bow", "crossbow", "trident", "mace", "shield", "arrow" ]
}
}
fallback = "misc"
| Key | Meaning |
|---|---|
order | Where the tab sits, and who takes an item two would accept: the lowest wins |
icon | The tab's item; a menu file may name a different one |
matches | Item ids; * stands for any run of characters; no namespace reads as minecraft: |
fallback | The category an item no tab accepts goes to; it must exist |
The shipped ten are in Categories.
Related: Categories
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