Commands
One root command, the player subcommands, and the admin tree.
One command: /builders. Aliases /uxmb, /bld, /insaat. On its own it opens the main menu.
/builders help lists what the sender may run, with descriptions from the language files.
Players
| Command | Does | Node |
|---|---|---|
/builders menu | Open the main menu | uxmbuilders.use |
/builders shop [category] | Open the shop | uxmbuilders.command.shop |
/builders preview <package> | Preview a package without a blueprint; no argument closes it | uxmbuilders.command.preview |
/builders rotate <0|90|180|270> | Rotate the open preview | uxmbuilders.command.preview |
/builders mirror | Mirror the open preview | uxmbuilders.command.preview |
/builders offset <x> <y> <z> | Shift the preview, up to 5 per axis | uxmbuilders.command.preview |
/builders start <package> [rotation] | Start a build where you look, paying the price | uxmbuilders.command.start |
/builders list | Blueprints in your inventory | uxmbuilders.command.list |
/builders status [id] | Your running builds | uxmbuilders.command.status |
/builders pause [id] | Pause a build | uxmbuilders.command.pause |
/builders resume [id] | Resume it | uxmbuilders.command.pause |
/builders cancel [id] | Cancel it, with confirmation | uxmbuilders.command.cancel |
/builders confirm | Confirm a pending cancel | uxmbuilders.use |
/builders crew [select|buy|upgrade] <builder> | Manage builders; no argument opens the menu | uxmbuilders.command.crew |
/builders warehouse | Open the warehouse | uxmbuilders.command.warehouse |
/builders warehouse deposit [all] | Store the held stack, or every placeable item | uxmbuilders.command.warehouse |
/builders warehouse give <owner> [all] | Stock a trusting player's warehouse | uxmbuilders.command.warehouse |
/builders trust <player>, trust remove <player>, trust list | Trusted players | uxmbuilders.command.trust |
/builders boost [id] | Buy a speed boost | uxmbuilders.command.boost |
/builders history [player] | Finished builds; another player's needs uxmbuilders.history.others | uxmbuilders.command.history |
With one running build the [id] can be left out. pause, resume and boost also take the id of a
build whose owner trusts you; cancel does not.
The menu buttons check the same nodes as the commands, so denying uxmbuilders.command.cancel also
disables the cancel button.
Admin
Everything below needs uxmbuilders.admin, or the single action's node uxmbuilders.admin.<action>.
Most also run from the console.
| Command | Does |
|---|---|
/builders admin reload | Re-read every file, clear the schematic cache, re-register permissions |
/builders admin save <name> [--overwrite] | Save your WorldEdit selection as schematics/<name>.schem |
/builders admin package create <id> <schematic> <price> | Add a package |
/builders admin package edit <id> <field> <value> | Change one field |
/builders admin package info <id> | Size, block count and materials |
/builders admin package list | Every package |
/builders admin package delete <id> | Remove one |
/builders admin give <player> <package> [amount] | Hand out free blueprints, up to 2,304 |
/builders admin build <package> <x> <y> <z> [world] [rotation] | Build for free, ignoring protection and rules |
/builders admin cancel <player|id|all> | Cancel with a full refund |
/builders admin setbuilder <player> <builder> [level] | Set a player's builder level |
/builders admin protection | Which protection providers are active |
/builders admin cache [clear] | The schematic cache |
/builders admin perf | Load factor, blocks per second, tick time and every job |
/builders admin npc [killall] | List builder NPCs, or remove them all while builds continue |
/builders admin debug [on|off|dump] | Verbose logging |
/builders admin migrate sqlite-to-mysql | Copy the SQLite data into MySQL; see The database |
save needs a player with a WorldEdit selection. admin build from the console builds on behalf of the
first online player.
Related: Permissions
Was this page helpful?