DUXPLIMA Documentation

Integrations

WorldEdit, the economy, land protection, PlaceholderAPI and Discord.

Only WorldEdit is required. Everything else is detected at startup, and a protection or economy plugin that enables later is picked up when it loads.

PluginRoleWithout it
WorldEdit or FastAsyncWorldEditReads .schem files; /builders admin save uses your selectionThe plugin does not start
Vault or VaultUnlocked, with an economyPrices, refunds, builder and boost purchasesEverything is free
WorldGuardRegion checks
GriefPreventionClaim checks, including subdivisions
TownyTown checks
PlotSquaredPlot checks
Lands, Residence, RedProtect, GriefDefender, BentoBox, SuperiorSkyblock2Through the generic bukkitEvent provider, off by default
PlaceholderAPIPlaceholdersNo placeholders
LuckPerms or any permissions pluginThe numeric nodes and content permissionsDefaults only
DiscordNotifications through a webhook, no bot needed

Economy

Any economy that registers with Vault or VaultUnlocked works. The provider is looked up again later if it was missing at startup, so an economy plugin that enables after uxmBuilders still takes effect.

A refund the economy refuses is reported to the player and logged as REFUND_FAILED rather than shown as paid.

Protection

The native adapters are listed with their ids on Land protection. Another plugin can add its own provider through the developer API.

Schematics

Any .schem file WorldEdit can read works, up to schematic.maxBlocks of volume. The file is checked for its size and dimensions before WorldEdit parses it, so an oversized or malformed upload cannot stall the server.

Related: Installation