DUXPLIMA Documentation

Editor

The editor windows, their slots, and how each button writes a value.

/uxmcrates editor (uxmcrates.admin.editor). See The editor for what it writes.

Home: editor-root.conf

Three rows.

SlotTileClick
11Chest, The cratesThe crate list of the editor
15Tripwire hook, The keysThe key list of the editor

Crates: editor.conf

SlotTileClick
10 to 16, 19 to 25, 28 to 34One crate eachLeft: its settings. Right: its rewards
45Writable bookA new crate: type its id
48, 50ArrowsPages
49FeatherHome

A crate: editor-crate.conf

Every setting is a button in property-slots (10 to 16, 19 to 25, 28 to 34, 37 to 43). back-slot 49 returns to the list, delete-slot 53 deletes the crate after a confirmation.

A crate's rewards: editor-reward-list.conf

SlotDoes
10 to 16, 19 to 25, 28 to 34One reward each, with its chance and what it gives. Click to edit it
48, 50Pages
53Makes a reward of the item in your hand
45Back

A reward: editor-reward.conf

Settings in 10 to 16, 19 to 25, 28 to 34; back at 49; delete at 53.

Keys and a key: editor-keys.conf, editor-key.conf

The key list has a tile per key (left click edits it), a writable book at 45 for a new key, arrows at 48 and 50 and back at 49. A key's settings are in 10 to 16, 19 to 25, 28 to 34, back at 49 and delete at 53.

A list of lines: editor-list.conf

Lore, commands, money, cost, requirements and effects open here, one line per slot in 10 to 16, 19 to 25, 28 to 34.

GestureDoes
Shift left click a lineWrite it again
Shift right click a lineTake it out, after a confirmation
Slot 53Write another line
Slot 45Back

Buttons

KindClick
A toggleSteps through the values
A valueAsks you to type the new value
A listOpens the list window
The itemTakes the item in your hand

Related: The editor, Menu files