Player commands
Every /enchants subcommand, with its arguments, node and what it does.
Every subcommand here needs uxmenchants.use, which everyone has by default, except the two that set another player's
language.
| Command | What it does |
|---|---|
/enchants | Opens the wiki |
/enchants groups | Opens the grouped wiki: one tile per rarity, type and target |
/enchants info <enchantment> | Opens the page of one enchantment; tab offers every id |
/enchants list | One chat line per enchantment this server defines: name, rarity and type |
/enchants limit | The whole limit calculation for the item in your main hand |
/enchants descriptions | Turns the descriptions under enchantments on or off, for you only |
/enchants lang | The language you read this plugin in, and the ones this server has |
/enchants lang set <language> | Read this plugin in one language, whatever your client says |
/enchants lang reset | Follow the client again |
/enchants lang set-player <player> <language> | uxmenchants.admin.language: set another player's language |
/enchants lang reset-player <player> | uxmenchants.admin.language: clear another player's choice |
info
/enchants info sharpened. An id that is not defined answers enchant.unknown: "There is no enchantment called
sharpened."
list
Enchantments (12)
| Blunted : Common, Enchantment
| Curse of Brittleness : Common, Curse
...
A server with no enchantments answers list.empty. Names, rarities and types are in the reader's language.
limit
Your limit
| Everybody starts with 3.
| uxmenchants.limit.6 raises that to 6.
| This item uses 2 of 6.
| 4 left.
Without a node above the base the second line reads "No node of yours raises it." An empty hand counts as an item that carries nothing. This is the command a refusal names: "The item is full at 3. Run /enchants limit to see why."
descriptions
Flips the choice and says Descriptions are on or off. A player who never used it sees
display.descriptions-on-by-default (true). The choice is kept in the database and follows the player across a
network.
lang
lang set takes a language this server has a file for, by tag (tr, pt-BR); tab offers them, and a tag it does not have lists
the ones it does. When language.force is set, lang set and lang reset are refused with the forced language. With
uxmLang installed the choice is uxmLang's and shared by every UXM plugin.
lang set-player and lang reset-player work on a player who is away: the change is read on their next join.
Related: Admin commands, Languages
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