Levels
The reward table of one job, marked by where you stand.
The bottle in a job opens menus/levels.conf: six rows, one tile per reward, drawn with the reward's icon.
| Slot | Item | Click |
|---|---|---|
| 10 to 16, 19 to 25, 28 to 34 | A reward | |
| 45 | Arrow, back | The job |
| 48, 50 | Arrows | |
| 49 | Barrier, close |
%reward_state% | Means |
|---|---|
unlocked | Reached, and given (an automatic reward) |
unclaimed | Reached, written automatic = false: "Waiting for you to claim it" |
in-progress | It is the very next level |
locked | Further off |
Each state reads its own block, menu.levels.entry.<state>. Tokens: %reward_level%, %reward_icon%,
%reward_state%. List source jobs:rewards. No click claims an unclaimed reward in this build; see
Rewards and titles.
Related: One job
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