DUXPLIMA Documentation

Levels

The reward table of one job, marked by where you stand.

The bottle in a job opens menus/levels.conf: six rows, one tile per reward, drawn with the reward's icon.

SlotItemClick
10 to 16, 19 to 25, 28 to 34A reward
45Arrow, backThe job
48, 50Arrows
49Barrier, close
%reward_state%Means
unlockedReached, and given (an automatic reward)
unclaimedReached, written automatic = false: "Waiting for you to claim it"
in-progressIt is the very next level
lockedFurther off

Each state reads its own block, menu.levels.entry.<state>. Tokens: %reward_level%, %reward_icon%, %reward_state%. List source jobs:rewards. No click claims an unclaimed reward in this build; see Rewards and titles.

Related: One job

Levels · UXPLIMA Documentation · uxwDocs