Overview
Every plugin uxmLevels detects, and what it turns on.
Every integration is optional and none is switched on by hand. uxmLevels looks for each plugin at start.
| Plugin | Turns on | Page |
|---|---|---|
| Vault, VaultUnlocked, PlayerPoints, EcoBits, Treasury | A prestige money cost, and [give-money] in a reward | Economies |
| PlaceholderAPI | The %uxmlevels_...% placeholders, and other plugins' placeholders in a reward line's condition | PlaceholderAPI |
| mcMMO | %mcmmo_level_<skill>% in a reward line's condition, without PlaceholderAPI | Rewards |
| Geyser, Floodgate | The windows as Bedrock forms | Menus |
| uxmLang | One language choice for every UXM plugin | Languages |
| A permission plugin | Multipliers by group, and keeping a group off a track | Permissions |
With other UXM plugins
| Plugin | Together |
|---|---|
| uxmChat | A level or a badge in a chat format through PlaceholderAPI |
| uxmEssentials | Its holograms draw the boards with heads |
| uxmSkills | A separate system: skills level by doing one thing, tracks by any event you write. Both can run |
| uxmLang | The language a player chose is read here |
| uxmTheme | Not a plugin: the shared plugins/uxmTheme/theme.conf every UXM plugin reads |
Related: Economies, PlaceholderAPI
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