DUXPLIMA Documentation

Overview

Every plugin uxmLevels detects, and what it turns on.

Every integration is optional and none is switched on by hand. uxmLevels looks for each plugin at start.

PluginTurns onPage
Vault, VaultUnlocked, PlayerPoints, EcoBits, TreasuryA prestige money cost, and [give-money] in a rewardEconomies
PlaceholderAPIThe %uxmlevels_...% placeholders, and other plugins' placeholders in a reward line's conditionPlaceholderAPI
mcMMO%mcmmo_level_<skill>% in a reward line's condition, without PlaceholderAPIRewards
Geyser, FloodgateThe windows as Bedrock formsMenus
uxmLangOne language choice for every UXM pluginLanguages
A permission pluginMultipliers by group, and keeping a group off a trackPermissions

With other UXM plugins

PluginTogether
uxmChatA level or a badge in a chat format through PlaceholderAPI
uxmEssentialsIts holograms draw the boards with heads
uxmSkillsA separate system: skills level by doing one thing, tracks by any event you write. Both can run
uxmLangThe language a player chose is read here
uxmThemeNot a plugin: the shared plugins/uxmTheme/theme.conf every UXM plugin reads

Related: Economies, PlaceholderAPI