Configuration
Every file the plugin writes, reloading, and what an update does to your files.
| Page | What it holds |
|---|---|
| config.conf | Language, storage, tick, render, placeholders, fuel switch, experience, destinations, prices, economy, banking, loops, smelting, upgrades, limits, claims, teleport, ledger, audit, effects, editor, menu sounds |
| hologram.conf | The hologram over a minion |
| tool.conf | Tool wear and tool enchantments |
| fuel.conf | The fuel grades |
| prices.conf | The seller's own price table |
| skins.conf | The suits |
| Type files | types/<id>.conf |
| commands.conf | The name, aliases and switch of every command |
| Menu files | The fourteen windows |
| Messages | messages/messages_<language>.conf |
| Languages | The seven languages and how a player's language is chosen |
| theme.conf | The colours, glyphs and small capitals every UXM plugin shares |
Every file is HOCON: key = value, blocks in braces, # comments.
Reloading
/uxmminions reload swaps the new files in as one snapshot and lists what still needs a restart: the storage backend
and prefix, commands.conf, every interval, prices.sources and prices.conf, claims.disabled-providers,
ledger.enabled, and editor.enabled.
What an update does
When a release adds a key, the next start adds it to config.conf, hologram.conf or tool.conf with its comment, and
never changes a value you wrote. Your file as it was is kept in backups/; the last five copies are kept. A quota you
removed from limits.per-type stays removed.
Related: config.conf
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