DUXPLIMA Documentation

Upgrades

Upgrades are how an island grows over time. Each upgrade has a series of tiers, and reaching a tier requires:

  1. A minimum island level (required-level)
  2. A money cost (required-money, via Vault, only when economy is enabled)

Players buy them in the Upgrades menu (/is upgrade). Everything below is the default upgrades.yml; you can add or remove tiers freely, see upgrades.yml.


Team Limit

Maximum members on the island (including the owner).

TierMembersReq. LevelCost
1400
2655,000
381215,000
4122540,000

Island Size

The full island size in blocks across; the protected radius is half this.

TierSizeReq. LevelCost
110000
2140810,000
31802030,000
42204075,000

Buying this instantly refreshes the island border.


Crop Double Chance

% chance to double a fully-grown crop when harvested.

TierChanceReq. LevelCost
10%00
215%58,000
330%1520,000
450%3050,000

Mob Drops

Multiplier applied to mob drops.

TierMultiplierReq. LevelCost
1×100
2×21012,000
3×32535,000

Spawner Rates

Delay multiplier: lower is faster.

TierSpeedReq. LevelCost
1×1.0 (normal)00
2×0.71220,000
3×0.4 (2.5× faster)3060,000

Generator

A weighted cobble generator, see the Generators page for the full tier-by-tier block tables, including the top-tier obsidian generator.


Without an Economy

If Vault isn't installed (or economy.enabled: false), the money cost is ignored and upgrades only check the level requirement. This makes the plugin fully playable on servers with no economy at all.