DUXPLIMA Documentation

Upgrades

Upgrades are how an island grows over time. Each upgrade has a series of tiers, and reaching a tier requires:

  1. A minimum island level (required-level)
  2. A money cost (required-money, via Vault — only when economy is enabled)

Players buy them in the Upgrades menu (/is upgrade). Everything below is the default upgrades.yml; you can add or remove tiers freely — see upgrades.yml.


Team Limit

Maximum members on the island (including the owner).

TierMembersReq. LevelCost
1400
2655,000
381215,000
4122540,000

Island Size

The full island size in blocks across; the protected radius is half this.

TierSizeReq. LevelCost
110000
2140810,000
31802030,000
42204075,000

Buying this instantly refreshes the island border.


Crop Double Chance

% chance to double a fully-grown crop when harvested.

TierChanceReq. LevelCost
10%00
215%58,000
330%1520,000
450%3050,000

Mob Drops

Multiplier applied to mob drops.

TierMultiplierReq. LevelCost
1×100
2×21012,000
3×32535,000

Spawner Rates

Delay multiplier — lower is faster.

TierSpeedReq. LevelCost
1×1.0 (normal)00
2×0.71220,000
3×0.4 (2.5× faster)3060,000

Generator

A weighted cobble generator — see the Generators page for the full tier-by-tier block tables, including the top-tier obsidian generator.


Without an Economy

If Vault isn't installed (or economy.enabled: false), the money cost is ignored and upgrades only check the level requirement. This makes the plugin fully playable on servers with no economy at all.