DUXPLIMA Documentation

Your first claim

Claim a chunk, invite a friend, set the rules: start to finish.

Everything below is also in the menus. Commands are shown because they are shorter to write down.

1. Claim the chunk you are standing on

/claim

With generalSettings.smartCommand: true (the default) a bare /claim is context aware:

Where you areWhat happens
In your own claimOpens the claim's management menu
In someone else's claimOpens your personal menu
On free land next to your own claimBuys that chunk and adds it to the neighbouring claim
On free land elsewhereAsks you to confirm, then creates a new claim

Set smartCommand: false and a bare /claim always opens the menu instead.

/claim create MyBase skips the guessing and names the claim as it creates it.

2. See what you own

/claim showborders

Green is yours, red is someone else's, blue is wilderness. The overlay closes itself after border.autoCloseSeconds seconds, 30 by default.

3. Grow it

Walk to a chunk touching your claim and run:

/claim chunk add

The chunk costs whatever uxmclaims.cost.chunk resolves to, 25.0 by default, and counts against uxmclaims.limit.chunk. /claim chunk remove sells one back.

4. Invite someone

/claim trust Steve

Steve gets a clickable accept/reject message. Until he accepts he is not a member and holds no permissions. /claim invites opens his inbox if he lost the message.

Once he accepts he holds the Member role, which by default may build, open containers, use redstone, ride and interact, but not manage anything.

5. Set the house rules

/claim setflag PVP false
/claim toggleflag TNT_EXPLOSIONS

Or open the flags menu from /claim → Claim Flags, which lists all 32 with their current state.

6. Make a spawn and a warp

/claim setspawn
/claim warp create shop
/claim warp setpublic shop true

A public warp appears in /claim warps for everyone on the server. If the claim has PVP on, players teleporting to a public warp get a confirmation prompt first: the plugin will not drop a stranger into a PvP zone silently.

7. Give someone a custom role

/claim role create Builder
/claim role setperm Builder BLOCK_PLACE true
/claim role setperm Builder BLOCK_BREAK true
/claim member setrole Steve Builder

Then take one thing back, just from Steve:

/claim member setperm Steve CONTAINER_OPEN false

The per-member deny wins over the role.

8. Keep it alive

If claimSettings.expireMode is on, a claim expires after expireTime (30 days by default) and is deleted. Extend it:

/claim extend 7d

The duration parser accepts d, h, m and s and combinations like 1d12h30m. The cost is uxmclaims.cost.time per second, 5.0 by default, so price your ranks accordingly.

Players get a warning when a claim is within reminderThresholdSeconds (one day) of expiring.

Turn expiry off for a survival server

expireMode: true is the right default for a busy server that must reclaim abandoned land. On a small whitelisted server it mostly generates support tickets. Set claimSettings.expireMode: false and the whole timer, the reminders and the extend cost disappear.