DUXPLIMA Documentation

Role permissions

All 48 role permissions, and which the built-in roles hold.

A role permission decides what one player may do inside one claim. They are granted to a role with /claim role setperm <role> <perm> <true|false>, or overridden on one member with /claim member setperm <player> <perm> <true|false>.

The Member column is whether the built-in Member role holds it out of the box, from roles.yml. Owner holds everything implicitly. Default holds MOVE_INSIDE and nothing else.

Management

Nine permissions that let a member change the claim itself. None are granted to Member by default.

PermissionGrantsMember
MANAGE_CHUNKSAdd and remove chunksno
MANAGE_TIMEExtend the claim's lifetimeno
MANAGE_BANSBan and unban playersno
MANAGE_INVITESSend and revoke invitationsno
MANAGE_VAULTOpen and change the shared vaultno
MANAGE_BLOCKPlace, change and destroy the claim blockno
MANAGE_RENAMERename the claimno
MANAGE_RELOCATEMove the claim spawnno
MANAGE_WARPSCreate, move, rename, delete and publish warpsno

Build and blocks

PermissionGrantsMember
BLOCK_PLACEPlace blocksyes
BLOCK_BREAKBreak blocksyes
SIGN_EDITWrite on signsyes
BUCKET_FILLFill a bucket from a sourceyes
BUCKET_EMPTYEmpty a bucketyes
HANGING_PLACEHang paintings, item frames and bannersyes
HANGING_BREAKTake them downyes
TRAMPLE_CROPSTurn farmland back to dirt by jumping on itno
SPAWNER_PLACEPlace a mob spawnerno
SPAWNER_DESTROYBreak a mob spawnerno

Interaction

PermissionGrantsMember
CONTAINER_OPENOpen chests, barrels, shulkers, furnaces and hoppersyes
USE_REDSTONEUse levers, buttons, pressure plates and repeatersyes
USE_MECHANISMSUse doors, trapdoors, gates and other openablesyes
ARMOR_STAND_MANIPULATETake from and give to armour standsyes
SLEEPUse a bedyes
IGNITELight fires with flint and steel or a fire chargeno
TAKE_LECTERN_BOOKTake the book off a lecternno

Entities

PermissionGrantsMember
ANIMAL_DAMAGEHurt passive mobsyes
MONSTER_DAMAGEHurt hostile mobsyes
ANIMAL_INTERACTFeed, breed, leash and name passive mobsyes
SHEAR_ENTITYShear sheep and mooshroomsyes
VILLAGER_TRADETrade with villagersyes
VEHICLE_INTERACTPlace, break and enter boats and minecartsyes
RIDE_ENTITYMount horses, pigs, striders and camelsyes
POTION_USEThrow splash and lingering potionsyes

Movement and miscellaneous

PermissionGrantsMember
MOVE_INSIDEEnter the claim at allyes
TELEPORTTeleport into the claimyes
USE_WARPSUse the claim's warpsno
ENDERPEARL_USEThrow ender pearls hereyes
CHORUS_TELEPORTTeleport by eating a chorus fruityes
ELYTRA_USEFly with an elytrayes
WIND_BURSTUse the wind burst enchantmentyes
WIND_CHARGEThrow wind chargesyes
ITEM_DROPDrop itemsyes
ITEM_PICKUPPick items upyes
FISHINGFish, and use the rod on entitiesyes
RAID_TRIGGERStart a raid by entering with Bad Omenno
CLAIM_CHATUse /claim chatno
FLYFly inside the claimno

Notes

  • MOVE_INSIDE is the strongest one there is. Take it off Default and the claim becomes a no-entry zone for everyone who is not a member. It is what Default ships with and, on most servers, all it should ship with.

  • ITEM_PICKUP without ITEM_DROP is a trap. A visitor who can pick items up but not drop them can clear a floor and walk away with it. Grant them together or not at all.

  • CONTAINER_OPEN is one permission for every container. There is no separate chest and furnace node. A role that may use a furnace may also open the chest next to it.

  • SPAWNER_PLACE and SPAWNER_DESTROY are separate from BLOCK_PLACE and BLOCK_BREAK on purpose, and neither is granted to Member. On a server where spawners are an economy item, a member who may build still cannot walk off with the grinder.

  • RAID_TRIGGER off protects a village claim from a member arriving with Bad Omen, deliberately or otherwise.

  • FLY is a permission, not a flag, so it is per player. It grants flight inside the claim only.

  • A denial on the member beats the role. /claim member setperm Steve CONTAINER_OPEN false holds even if Steve's role grants it, and even if you later promote him.