Hotbar items
The wardrobe opener, the gadget slot, and the rules every cosmetic item follows.
The opener
A nether star in hotbar slot 8 opens the wardrobe on a right click.
Key in opener | Default | Meaning |
|---|---|---|
enabled | true | Hand out the opener at all |
give-on-join | true | Put it in the hotbar at every join |
slot | 8 | The hotbar slot, 0 to 8 |
material | NETHER_STAR | The item |
keep-on-death | true | Hand it back after a respawn |
colour | "3" | The title's colour: a place on the theme's wheel, a role or a gradient |
Its words are opener.name, crumb, description and lore in the messages files, in each player's language. When
several plugins hand out hotbar items, give each a different slot and colour.
The gadget slot
A worn gadget is put in gadget.slot (5). Its item carries the gadget's name and what a click does, and a white bar
sweeps across it while its cooldown runs, as over an ender pearl.
Rules for every cosmetic item
Hats, suits, banners, gadgets and the opener carry the plugin's mark, and a marked item:
- cannot be moved, shift clicked, number-keyed, dragged, dropped, swapped to the other hand or placed;
- never drops on death;
- is taken back the moment the piece is taken off or the player leaves.
The armour a player really wore is put back when a hat or suit comes off.
Related: config.conf, Emotes and gadgets
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