DUXPLIMA Documentation

Hotbar items

The wardrobe opener, the gadget slot, and the rules every cosmetic item follows.

The opener

A nether star in hotbar slot 8 opens the wardrobe on a right click.

Key in openerDefaultMeaning
enabledtrueHand out the opener at all
give-on-jointruePut it in the hotbar at every join
slot8The hotbar slot, 0 to 8
materialNETHER_STARThe item
keep-on-deathtrueHand it back after a respawn
colour"3"The title's colour: a place on the theme's wheel, a role or a gradient

Its words are opener.name, crumb, description and lore in the messages files, in each player's language. When several plugins hand out hotbar items, give each a different slot and colour.

The gadget slot

A worn gadget is put in gadget.slot (5). Its item carries the gadget's name and what a click does, and a white bar sweeps across it while its cooldown runs, as over an ender pearl.

Rules for every cosmetic item

Hats, suits, banners, gadgets and the opener carry the plugin's mark, and a marked item:

  • cannot be moved, shift clicked, number-keyed, dragged, dropped, swapped to the other hand or placed;
  • never drops on death;
  • is taken back the moment the piece is taken off or the player leaves.

The armour a player really wore is put back when a hat or suit comes off.

Related: config.conf, Emotes and gadgets