DUXPLIMA Documentation

Your first hunt

Place a few eggs, check them, and set the rewards of the hunt.

This walk-through hides three eggs around the spawn with the shipped types.

1. Put the blocks down

Place the blocks that will be eggs. A player head reads best; give it a texture with any head plugin, or use the texture of your type file, which the menus draw. Hide them where a player has to look: behind a sign, in a tree, on a roof.

2. Register each one

Look at the block, within six blocks, and type:

/uxmeastereggs create common

The reply names the type, the position and the egg's id: common is placed at 12 70 -4, as 3f2a91c0. Type /uxmeastereggs create with no type to choose one from the type picker instead. From the console, name the block: /uxmeastereggs create golden 12 70 -4 world.

3. Check them

CommandShows
/uxmeastereggs listEvery egg with its id, type, world and position
/uxmeastereggs show 3f2a91c0One egg
/uxmeastereggs editorThe placed eggs window: click one to go there
/uxmeastereggs tp 3f2a91c0Stands you on top of it

4. Find one

Click an egg as a player who is not an operator. You hear the pickup sound, read You found a Common Egg and You have found 1 of 3 eggs, and earn 50 experience points. /eggs shows your collection.

5. Set the rewards

WhereShipped
types/common.conf, reward50 experience points per find
types/golden.conf, reward500 experience points per find
config.conf, milestones250 experience at 5 eggs, 1000 at 25 with a broadcast
config.conf, completion5000 experience for every egg, with a broadcast

Change them and run /uxmeastereggs reload. See Rewards.

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