targets.conf
Extra enchantable items, named item sets, and every target with its slots and items.
extra-enchantable-items
Items the enchanting table offers ours on beyond what vanilla enchants: SHIELD, ELYTRA, SHEARS,
FLINT_AND_STEEL.
sets
A list written once and named with @ wherever items are listed: anvil-items = ["@swords", "SHIELD"].
| Set | Holds |
|---|---|
swords | The six swords and the mace |
axes, pickaxes, shovels, hoes | The six of each |
bows | Bow, crossbow |
helmets | The six helmets and the turtle shell |
chests | The six chestplates and the elytra |
leggings, boots | The six of each |
tools | @pickaxes, @shovels, @axes, @hoes |
weapons | @swords, @axes, @bows |
armour | @helmets, @chests, @leggings, @boots |
A set may name another set, one level down. A name no set carries reaches the material reader, which refuses it with the word in the message.
targets
| Key | Meaning |
|---|---|
name | What a player reads; a target with none reads as its id |
items | The materials it covers |
slots | mainhand, offhand, hands, helmet, chestplate, leggings, boots, armor, any; one or a list |
| Target | Reads | Slots |
|---|---|---|
sword | Sword | mainhand |
axe | Axe | mainhand |
pickaxe | Pickaxe | mainhand |
shovel | Shovel | mainhand |
bow | Bow | hands |
helmet | Helmet | helmet |
chestplate | Chestplate | chestplate |
leggings | Leggings | leggings |
boots | Boots | boots |
armor | Armour | armor |
Related: Grindstone, types and targets
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