DUXPLIMA Documentation

Permissions

One node per colour, one for the cycle, and the admin branch.

NodeGrantsDefault
uxmglow.use/glow and the pickereverybody
uxmglow.colour.<id>One colour, by its idnobody
uxmglow.cycleThe cycling modenobody
uxmglow.language/glow lang and the two branches under iteverybody
uxmglow.admin.reload/uxmglow reloadoperator
uxmglow.admin.version/uxmglow versionoperator
uxmglow.admin.doctor/uxmglow doctoroperator

The ids are the sixteen the client can draw: black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white.

Every colour of a cycle is checked and not only the first, so a player who holds red and blue but not gold cannot reach gold by hiding it in the middle of a list.

A colour a player no longer holds stops being drawn the next time they join. The choice is stored, and the permission is asked again when it comes back, which is what makes a colour that came with a rank leave with it.