Welcome
What lobby PvP is with uxmHubPvP, and what comes with the plugin.
uxmHubPvP lets the players in a lobby fight each other, but only the ones who ask to. A player clicks the sword in
their hotbar or types /pvp, stands still for three seconds, and gets a kit; their own items wait in the database
until they leave. Everybody else in the lobby cannot hit them and cannot be hit by them. There is no arena to build:
the fight happens wherever the fighters are.
It runs on Paper 26.2 or newer and on Folia, on Java 25. Installation has the details.
What a fight is
| Piece | What it means |
|---|---|
| PvP on | A player who has turned PvP on. Only two such players can hurt each other |
| Toggle item | The sword in the hotbar that turns PvP on, and the red dye that turns it off again |
| Warm-up | Standing still before the switch happens: 3 seconds in, 8 seconds out. Moving cancels it |
| Kit | The armour, weapon, shield and food a fighter is handed. Their own inventory is kept safe meanwhile |
| Combat tag | 10 seconds after a hit in which a fighter can type only a few commands, and quitting counts as a death |
| Kill | A fighter killed by another player. The killer's kills and streak go up, and the kill pays |
| Streak | Kills in a row without dying. The best streak is kept |
| Boards | Kills and the best streak, each for all time, the month, the week and the day |
Concepts explains how the parts fit.
What comes with it
| Area | What you get |
|---|---|
| Opting in | A toggle item and /pvp, with warm-ups that stop a losing player from escaping at once (Turning PvP on and off) |
| A safe inventory | The player's own items are written to the database before the kit is given, and come back after a crash (The kit) |
| Combat tags | A command whitelist for tagged players, and a death for quitting mid-fight (Combat tag) |
| Deaths and kills | No drops, an instant respawn, kills, deaths, ratio and streaks (Deaths and kills) |
| Rewards | Every kill pays, through experience, levels, Vault, VaultUnlocked, PlayerPoints, EcoBits or Treasury (Rewards) |
| Moments | What turning on, a warm-up, a tag, a kill and a death say, show and sound like (Moments) |
| Other games | Steps aside inside another plugin's game, such as a round of uxmKotl (Other games) |
| Leaderboards | Two boards in four periods, for holograms and scoreboards (Placeholders) |
| Languages | English, Turkish, German, Spanish, French, Portuguese and Russian, per player (Languages) |
| Database | SQLite out of the box, or MySQL, MariaDB or PostgreSQL shared by a network (Database) |
Where to go next
| You want | Page |
|---|---|
| Get it running | Installation |
| Understand warm-ups, tags and streaks | Concepts |
| Fit it into your lobby | Setting up the fight |
| Change the kit | kit.conf |
| Pay players for kills | Rewards |
| Put the boards on a hologram | Placeholders |
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