DUXPLIMA Documentation

Admin commands

Every /uxmjobs subcommand, with its arguments, node and what it does.

Every node here is operators only by default and hides its subcommand from anyone who lacks it.

CommandNodeWhat it does
/uxmjobsuxmjobs.admin.versionSays to add help, which lists what you may use
/uxmjobs versionuxmjobs.admin.versionThe version this server runs
/uxmjobs doctoruxmjobs.admin.doctorOne line per check; see Installation
/uxmjobs reloaduxmjobs.admin.reloadReads every file again
/uxmjobs editoruxmjobs.admin.editorThe in-game editor
/uxmjobs experience <player> <job> <amount>uxmjobs.admin.experienceAdds job experience; a negative amount takes it
/uxmjobs setlevel <player> <job> <level>uxmjobs.admin.setlevelPuts a player at an exact level
/uxmjobs points <player> <amount>uxmjobs.admin.pointsAdds points; a negative amount takes them
/uxmjobs reset <player>uxmjobs.admin.resetTakes a player out of every job and off every board
/uxmjobs boost start <multiplier> <minutes>uxmjobs.admin.boostA server-wide boost that survives a restart
/uxmjobs boost stopuxmjobs.admin.boostEnds that boost
/uxmjobs preview <job>uxmjobs.admin.previewWhat every row pays at levels 1, 10, 50 and 100
/uxmjobs reportuxmjobs.admin.reportMoney created in the window, per job
/uxmjobs report menuuxmjobs.admin.reportThe same as a window
/uxmjobs alertsuxmjobs.admin.reportPlayers whose income stands out
/uxmjobs pruneuxmjobs.admin.pruneDrops every row past its retention now
/uxmjobs inspectuxmjobs.admin.inspectWhat the block or creature you look at is worth
/uxmjobs sign updateuxmjobs.admin.signWrites every job sign again
/uxmjobs zone wanduxmjobs.admin.zoneGives the zone wand
/uxmjobs zone define <zone>uxmjobs.admin.zoneMakes a zone of the marked box
/uxmjobs zone nameuxmjobs.admin.zoneThe same, asking for the name in a screen
/uxmjobs zone delete <zone>uxmjobs.admin.zoneTakes a zone away, and the blocks it still owed
/uxmjobs zone listuxmjobs.admin.zoneEvery zone, its size and multipliers
/uxmjobs zone requirement <zone> <line>uxmjobs.admin.zoneAdds a requirement line to a zone
/uxmjobs zone requirements clear <zone>uxmjobs.admin.zoneTakes every requirement off
/uxmjobs zone regenerateuxmjobs.admin.zonePuts the blocks that are due back now
/uxmjobs lang set-player <player> <language>uxmjobs.admin.languageSets another player's language
/uxmjobs lang reset-player <player>uxmjobs.admin.languageClears another player's choice

reload

Reads config.conf, protections.conf, economy.conf, display.conf, the jobs and titles.conf, the contracts, the shop, the zones, boosters.conf and schedule.conf, the windows, the messages and the theme, and writes every sign again. A file that is wrong refuses the reload and the server keeps the last good snapshot. storage, editor.enabled and commands.conf need a restart.

boost start

/uxmjobs boost start 2 60 doubles every wage, in every currency, for an hour, and broadcasts it. The boost is kept in the database, so a restart does not end it. A multiplier of 0 or more is accepted.

preview

Preview MINER
mine:stone : 0.36 / 0.45 / 0.85 / 1.35
mine:diamond_ore : 22.3 / 25 / 37 / 43
BOUND mine:diamond_ore is held by its bound at level 100.

Each row at levels 1, 10, 50 and 100, with a line wherever the job's bounds hold it.

inspect

Look at a block or a creature and run it: it says what that target is worth in each job that prices it, written as the job file names it.

reset

Every job they hold, every job they left, their points and every standing on every board, in every window, go, on every server of the database. They can join a job again from the start.

Related: Report and tools, Zones