Admin commands
Every /uxmjobs subcommand, with its arguments, node and what it does.
Every node here is operators only by default and hides its subcommand from anyone who lacks it.
| Command | Node | What it does |
|---|---|---|
/uxmjobs | uxmjobs.admin.version | Says to add help, which lists what you may use |
/uxmjobs version | uxmjobs.admin.version | The version this server runs |
/uxmjobs doctor | uxmjobs.admin.doctor | One line per check; see Installation |
/uxmjobs reload | uxmjobs.admin.reload | Reads every file again |
/uxmjobs editor | uxmjobs.admin.editor | The in-game editor |
/uxmjobs experience <player> <job> <amount> | uxmjobs.admin.experience | Adds job experience; a negative amount takes it |
/uxmjobs setlevel <player> <job> <level> | uxmjobs.admin.setlevel | Puts a player at an exact level |
/uxmjobs points <player> <amount> | uxmjobs.admin.points | Adds points; a negative amount takes them |
/uxmjobs reset <player> | uxmjobs.admin.reset | Takes a player out of every job and off every board |
/uxmjobs boost start <multiplier> <minutes> | uxmjobs.admin.boost | A server-wide boost that survives a restart |
/uxmjobs boost stop | uxmjobs.admin.boost | Ends that boost |
/uxmjobs preview <job> | uxmjobs.admin.preview | What every row pays at levels 1, 10, 50 and 100 |
/uxmjobs report | uxmjobs.admin.report | Money created in the window, per job |
/uxmjobs report menu | uxmjobs.admin.report | The same as a window |
/uxmjobs alerts | uxmjobs.admin.report | Players whose income stands out |
/uxmjobs prune | uxmjobs.admin.prune | Drops every row past its retention now |
/uxmjobs inspect | uxmjobs.admin.inspect | What the block or creature you look at is worth |
/uxmjobs sign update | uxmjobs.admin.sign | Writes every job sign again |
/uxmjobs zone wand | uxmjobs.admin.zone | Gives the zone wand |
/uxmjobs zone define <zone> | uxmjobs.admin.zone | Makes a zone of the marked box |
/uxmjobs zone name | uxmjobs.admin.zone | The same, asking for the name in a screen |
/uxmjobs zone delete <zone> | uxmjobs.admin.zone | Takes a zone away, and the blocks it still owed |
/uxmjobs zone list | uxmjobs.admin.zone | Every zone, its size and multipliers |
/uxmjobs zone requirement <zone> <line> | uxmjobs.admin.zone | Adds a requirement line to a zone |
/uxmjobs zone requirements clear <zone> | uxmjobs.admin.zone | Takes every requirement off |
/uxmjobs zone regenerate | uxmjobs.admin.zone | Puts the blocks that are due back now |
/uxmjobs lang set-player <player> <language> | uxmjobs.admin.language | Sets another player's language |
/uxmjobs lang reset-player <player> | uxmjobs.admin.language | Clears another player's choice |
reload
Reads config.conf, protections.conf, economy.conf, display.conf, the jobs and titles.conf, the contracts,
the shop, the zones, boosters.conf and schedule.conf, the windows, the messages and the theme, and writes every sign
again. A file that is wrong refuses the reload and the server keeps the last good snapshot. storage,
editor.enabled and commands.conf need a restart.
boost start
/uxmjobs boost start 2 60 doubles every wage, in every currency, for an hour, and broadcasts it. The boost is kept in
the database, so a restart does not end it. A multiplier of 0 or more is accepted.
preview
Preview MINER
mine:stone : 0.36 / 0.45 / 0.85 / 1.35
mine:diamond_ore : 22.3 / 25 / 37 / 43
BOUND mine:diamond_ore is held by its bound at level 100.
Each row at levels 1, 10, 50 and 100, with a line wherever the job's bounds hold it.
inspect
Look at a block or a creature and run it: it says what that target is worth in each job that prices it, written as the job file names it.
reset
Every job they hold, every job they left, their points and every standing on every board, in every window, go, on every server of the database. They can join a job again from the start.
Related: Report and tools, Zones
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