DUXPLIMA Documentation

Overview

The three commands at a glance, renaming them, and who sees what.

CommandAliasesSubcommands
/jobs/job, /jmine, browse (list), menu, board, boosts, join, leave, quit (confirm), stats (info), points, top (leaderboard), why, boosters (boost), toggle, bar, archive, shop, buy
/contracts/contractmenu, mine, sign, cancel, shift
/uxmjobs/jobsadmineditor, reload, doctor, version, experience (xp), setlevel, points, reset, boost start, boost stop, preview, report, report menu, alerts, prune, inspect, sign update, zone wand, zone define, zone name, zone delete, zone list, zone requirement, zone requirements clear, zone regenerate, lang, lang set, lang reset, lang set-player, lang reset-player

Subcommand aliases are in brackets. Names and aliases are the defaults from commands.conf; a change needs a restart.

Who sees what

/jobs and /contracts need no node: every player has them. Every /uxmjobs subcommand hides behind its uxmjobs.admin node, except lang, lang set and lang reset, which carry none: a player's own language is set under /uxmjobs, so every player sees that command with those three words in it.

From the console

top, every operator subcommand except editor, report menu, inspect, zone wand, zone define and zone name, and the two lang ...-player words run from the console. Everything else needs a player.

Related: Player commands, Admin commands