Player commands
Every /minions subcommand, with its arguments and what it does.
No node is needed for anything on this page except the two that set another player's language.
| Command | What it does |
|---|---|
/minions, /minions list | Opens your minions; one line per minion if the window file is gone |
/minions report | What your minions have paid you, per type, out of the ledger |
/minions trust <id> <player> | Lets an online player use one of your minions |
/minions untrust <id> <player> | Takes them off its trust list |
/minions name <id> <name> | Names one of your minions; - takes the name off |
/minions consume <eaten> <into> | Feeds one minion to another of the same type and level, when upgrades.consume-minion is on |
/minions lang | The language you read this plugin in |
/minions lang set <language> | Read it in one language |
/minions lang reset | Follow the client again |
/minions lang set-player <player> <language> | uxmminions.admin.language: another player's language |
/minions lang reset-player <player> | uxmminions.admin.language: clear another player's choice |
trust and name
A name is typed, so these are commands and not buttons: a chest window has nowhere to type. The
trusted window lists who you trusted and takes them off. A name shows on the panel title, on the
hologram's first line and in %uxmminions_minion_<id>_name%; one that is too long is refused with the most it may be.
consume
Both minions must be yours and of the same type and level. The eaten one is gone and the other rises one level, in one transaction. The upgrade window has a button that eats your least worked candidate instead. It ships off and the setting is read on each call.
report
One line per type, up to ledger.report-lines (10), from what the ledger recorded.
Related: Admin commands, Placing and using
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