Player commands
Joining, leaving, choosing a theme and a difficulty, the record, the boards and the language.
Every command here is a subcommand of /parkour and needs uxmparkour.play (everyone), unless the table says
otherwise.
Commands
Running
| Command | What it does |
|---|---|
/parkour | Joins the first open arena, the same as /parkour join with no arena |
/parkour join [arena] | Joins that arena, or the first open arena in arenas.conf when none is named |
/parkour leave | Ends your run and puts you back where you joined from, with your inventory |
/parkour restart | Ends your run and starts a new one in the same arena at once, without giving the inventory back in between |
joinis refused while you are already in a run (run.already-running), for an arena that does not exist or is shut (run.no-such-arena), and when no arena is open at all (run.no-arenas).leaveandrestartanswerrun.not-runningoutside a run.- A restart counts the old run on your record and the boards, like any other ending, and builds the new course from a new seed.
- The two session items do the same as
leaveandrestart: see Runs.
Choices
| Command | What it does |
|---|---|
/parkour themes | Opens the theme picker |
/parkour theme <theme> | Builds your runs from that theme, in every arena |
/parkour difficulty <difficulty> | Runs you at that difficulty, in every arena |
A choice starts with your next run. An unknown name answers theme.unknown or difficulty.unknown. How a choice
is weighed against the arena's own is in Concepts.
Record and boards
| Command | What it does |
|---|---|
/parkour stats | Your best run, your total jumps and your total runs |
/parkour top [board] [period] | The first ten places of a board; best and alltime when left out |
top reads the same boards a hologram shows, from memory, so a run that just ended appears at the next board
refresh (leaderboard.refresh-seconds, 15 by default). It runs from the console too. An unknown board or period
answers top.unknown; an empty board, top.empty.
Language
| Command | Permission | What it does |
|---|---|---|
/parkour lang | uxmparkour.language | Says which language you read, and which this server has |
/parkour lang set <language> | uxmparkour.language | Reads this plugin in that language, whatever your client is set to |
/parkour lang reset | uxmparkour.language | Follows your client again |
/parkour lang set-player <player> <language> | uxmparkour.admin.language | Sets the language another player reads |
/parkour lang reset-player <player> | uxmparkour.admin.language | Clears another player's choice |
setandresetare refused with an explanation whenlanguage.forcenames one language for everybody.- A language is named by its tag (
tr,pt-BR,pt_BR), in any case;ptalone works while only one Portuguese file exists. Suggestions list the languages inmessages/. - A player who is offline reads the new language when they next join.
- With uxmLang installed, the choice is shared with every UXM plugin. See Languages.
Permissions
| Node | Default | Grants |
|---|---|---|
uxmparkour.play | everyone | Every command on this page except the language ones |
uxmparkour.language | everyone | lang, lang set, lang reset |
uxmparkour.admin.language | op | lang set-player, lang reset-player |
Related: Runs, Theme picker, Placeholders
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