DUXPLIMA Documentation

Player commands

Every /hide subcommand, with its arguments, what it does and the permission it needs.

/hide, aliases /playerhider and /ph. Every line needs uxmplayerhider.use, which everyone has.

CommandAlso needsWhat it does
/hideMoves to the next state: all, important, none, then all again. Player only
/hide state <all|important|none>Moves to that state. Player only
/hide statusSays which state applies here and how many players it hides right now. Player only
/hide languxmplayerhider.languageSays which language you read uxmPlayerHider in, and which the server has. Player only
/hide lang set <language>uxmplayerhider.languageReads uxmPlayerHider in that language from now on. Player only
/hide lang resetuxmplayerhider.languageForgets your choice; you read your client's language again. Player only
/hide lang set-player <player> <language>uxmplayerhider.admin.languageSets another player's language
/hide lang reset-player <player>uxmplayerhider.admin.languageClears another player's choice

state

state takes all, important or none, and tab completion offers them. Another word answers command.not-one-of with the three. Choosing the state you are in is still a change: it costs the cooldown, runs the state's effects and applies the whole state again, which repairs a view another plugin disturbed.

A command block or another plugin can set a state with execute as <player> run hide state none.

status

/hide status
You are showing only the people who matter. Hidden right now: 12.

The state is the one that applies where the player stands: outside the worlds it is always everybody. The count is of the players online now.

When a change is refused

ReplyKeyWhy
Wait 2 more seconds.error.cooldownThe last change was less than cooldown.ms ago. The seconds are rounded up
You cannot hide players in this world.error.world-not-allowedThe world is not in worlds

Related: Overview, States, Languages