DUXPLIMA Documentation

Server lines

Join, first join, quit, death, kick, advancement and unknown command lines, per group and per cause, and network lines.

Module: events. The lines the server says on its own, from modules/events/events.conf.

EventShipped linePer
join+ Namegroup: vip reads + Name is here
first-joinWelcome Name to the server!
quit- Name
deaththe game's own linecause: player, fall, lava, drowning, void
kick- Name was kicked: reason
advancementName made the advancement X
unknown-commandThere is no command /x. Try /help.rewrite = true replaces the server's own line
PlaceholderIn
<player>, <display>Every event
<killer>, <weapon> (with its tooltip), <vanilla> (the game's line)death
<reason>kick
<advancement>advancement
<command>unknown-command
<server>, <from>, <to>Network lines

A line that starts with @ is a line of the messages files in each reader's language; an empty line says nothing. A death cause is the game's damage cause in lower case; a death by another player is player. A vanished player comes and goes without a line. Each player can turn join and quit lines and death lines off in their settings.

Network lines

Module: network-events. On a network with the proxy plugin, network.enabled = true (on every server) makes the proxy's join, switch and quit lines replace each server's own, so a player moving between servers is not announced as leaving one and joining another.

Key under networkDefaultMeaning
enabledfalseThe proxy's lines replace this server's
join, switch, quit@events.network-*The lines
resend-after-switchmissedWhat a player who moved gets again of network channel lines: missed (said while between servers), recent (the last lines they could read) or off
resend-lines10How many

Related: events.conf, A network