DUXPLIMA Documentation

Private messages

/msg across the network, offline delivery, replies, conversations, quick replies, the recent lines window and who may message whom.

Module: private-messages. Off, /msg, /reply, /conversation, /quickreply and /recent are gone.

Sending

/msg <player> <message> reaches a player on any server of the network. The sender reads [me -> Name] message, the receiver [Name -> me] message.

CaseWhat happens
The receiver is offlineThe message waits and is delivered at their join, marked [while away]; up to offline-queue (20) wait, the oldest goes first
The receiver turned private messages offRefused, unless the sender has uxmchat.bypass.pm-toggle
The receiver turned off messages from strangersOnly their friends get through
The receiver ignores the senderRefused
The receiver is vanishedTreated as offline, unless the sender has uxmchat.see-vanished
Too soon after the lastRefused for cooldown-millis (1000), unless the sender has uxmchat.bypass.pm-cooldown
Too longOver max-length (256) characters is refused

A message passes the same filters as chat. Staff with uxmchat.spy.pm and spy turned on in their settings read a copy of every message.

Replying

/reply <message> (alias /r) answers whoever last messaged you, or whoever you last messaged.

Conversations

/conversation <player> (alias /convo) sends every line you type to that player until you run /conversation again with no name. Node uxmchat.msg.conversation.

Quick replies

A player saves up to quick-replies.cap (9) lines with /quickreply add <message> and sends one with /quickreply <slot> as a reply. /quickreply list shows them by slot.

The recent lines window

/recent opens the last five lines said to you. A left click asks for a line and sends it in private to whoever said the clicked one; a right click ignores them. A Bedrock player gets it as a form. See Recent.

Keys

private-messages in config.conf:

KeyDefaultMeaning
max-length256The longest message, in characters
cooldown-millis1000The least time between two messages from one player
offline-queue20How many messages wait for one offline player

Related: Friends, ignore and mail, Player commands