DUXPLIMA Documentation

Chunks and the claim block

Growing and shrinking a claim, and the block that marks it.

A claim is a connected group of chunks around a main chunk. /claim chunk adds and removes chunks of the current claim, and /claim block manages the claim block, the marker in the main chunk that carries the hologram.

Commands

/claim chunk

CommandWhat it doesClaim accessAbility node
/claim chunk viewOpens the chunk map of the current claimnonenone
/claim chunk addBuys the chunk you stand in for the current claimMANAGE_CHUNKSuxmclaims.ability.chunk.extend
/claim chunk removeRemoves the chunk you stand in from the current claim, after confirmationMANAGE_CHUNKSuxmclaims.ability.chunk.shrink

add refuses a chunk when:

ReasonMessage key
It is already claimed, or in a WorldGuard region or a disabled worlderrorNotClaimableArea
It does not share a side with the claimerrorChunkNotConnected
Another player's claim is within claimSettings.minDistance chunkserrorClaimTooClose
The claim already has as many chunks as the owner's chunk limiterrorChunkLimitExceed
You cannot pay the chunk priceerrorInsufficientFunds

remove refuses the main chunk (errorMainChunkRemove) and any chunk whose removal would split the claim in two (errorChunkBreaksConnectivity). A claim shaped like a corridor cannot lose a chunk from its middle.

Standing on free land next to your own claim, a bare /claim does the same as /claim chunk add without confirmation: see Claim commands.

/claim block

CommandWhat it doesClaim accessAbility node
/claim block place <style>Places the claim block where you standMANAGE_BLOCKuxmclaims.ability.block.place
/claim block change <style>Switches the block to another styleMANAGE_BLOCKuxmclaims.ability.block.change
/claim block destroyRemoves the blockMANAGE_BLOCKuxmclaims.ability.block.destroy

<style> is a key under blocks in config.yml. block1 (bedrock) and block2 (obsidian) ship, and a new claim gets claimSettings.defaultBlock. A style with a permission set needs that server permission: block2 ships behind claim.blockchange.obsidian. Placing the style the claim already has skips that check.

The block must stand in the main chunk; elsewhere you get errorBlockOutsideMainChunk. The hologram floats above the block, using the hologram section of config.yml, and disappears while the claim has no block.

Permissions

NodeApplies toDefault
uxmclaims.limit.chunk.<n>Chunks one claim may hold, read from the owner10
uxmclaims.cost.chunk.<count>.<price>Price of a chunk, paid by the player who runs add25.0

Removing a chunk refunds nothing. See Limits, costs and delays.

Removing a chunk deletes what is inside it

Every warp in a removed chunk is deleted, and a spawn inside it moves to the centre of the main chunk. Move warps out before running /claim chunk remove.

Settings

Key in config.ymlDefaultEffect
claimSettings.minDistance2Chunks kept free between your claim and another player's
claimSettings.defaultBlockblock1Style of a new claim's block
blocks.<style>.permission'', claim.blockchange.obsidianServer permission a style needs, empty for none

Notes

  • The chunk limit compares the chunks of the claim you extend with the owner's limit. A player with several claims gets the limit for each of them.
  • Removing the block is a way to drop the floating text over a claim without changing the hologram lines for everyone.
  • The chunk map menu adds and removes chunks with the same checks.

Related: Claim commands, Claim map, config.yml