Emotes and gadgets
Bursts of particles, sounds and faces played on a click, cooldowns, and the 44 gadget actions.
Emotes and gadgets are bursts: steps of particles, a sound and, for an emote, a face over the head. Nothing is written and nothing blocks.
Emotes
An emote is played from its family window: a click on an emote the player has plays it, every time. /cosmetics equip selects it; the window plays it.
| Key | Meaning |
|---|---|
steps | The figures, in order: { particle {...}, figure, radius, height, delay-ms } |
figure | POINT, RING, SPHERE or CONE |
bubble.item | What floats over the head: a PLAYER_HEAD with the face's skull-texture |
bubble.ms, bubble.height | How long it stays, and how high (3.0 clears a standing player's hat) |
sound, volume, pitch | The sound |
cooldown-ms | The wait before it can be played again |
Gadgets
A gadget puts a marked item in gadget.slot; a right click plays it. The item cannot be moved, dropped or placed and
is taken back when the gadget comes off or the player leaves.
| Key | Meaning |
|---|---|
action | What the gadget does: the scene it builds, the thing it fires, or the answer it gives. Keep the one a shipped gadget names |
item | The hotbar item |
steps, sound, volume, pitch | As for an emote |
push { forward, up } | Throws the player on the first step, in blocks per tick |
cooldown-ms | The wait, shown as the white bar over the item |
A gadget whose action moves the player must not also carry push: push runs after the action and would overwrite it.
What gadgets do
- Scenes paint blocks on the clients of everyone who can see them and paint them back a few seconds later: the world never changes, and a player may stand on one without being kicked for flying. A click on a painted block keeps it painted.
- Shots fire a real projectile, such as TNT or a wither skull, whose blast is cancelled and drawn as a show.
- Answers say a line: the magic ball picks one of
gadget.magic-ball.1to8, the fortune cookie one ofgadget.fortune.1to5, asgadget.says.
A scene that has no room answers gadget.no-room. Every gadget and its action is on Gadgets.
Answers
| Answer | When |
|---|---|
burst.cooldown | Within the cooldown, with the seconds left |
burst.not-allowed | The node or ownership was lost since it was put on |
burst.nothing | Nothing is equipped in the family |
Related: Category files, Catalogue
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