DUXPLIMA Documentation

config.conf

Every key of the main file, with its shipped value and what it does.

The main settings file. Every key is shown with the value the plugin ships. /uxmjumppads reload applies every change.

language

KeyDefaultWhat it does
default"en"What a player reads when nothing else answers, and the fallback for a line a translation has not reached
follow-clienttrueA player who has chosen nothing reads the language their client is set to; false starts everyone in default
force""One language for everybody, whatever they chose and whatever their client says; empty for none

The languages are the files in messages/; nothing here lists them. See Languages.

pads

The pad types, one block each, keyed by the type's name. The shipped map:

Typeblockunderforwardupwardpermissioneffects
classicLIGHT_WEIGHTED_PRESSURE_PLATEREDSTONE_BLOCK1.60.9""wind burst sound, cloud
bounceSLIME_BLOCKEMERALD_BLOCK01.4""slime fall sound, slime particles

Every key of a type, and what it does, is on Pad types. The map is yours: an update never puts back a type you deleted.

cooldown-ms

KeyDefaultWhat it does
cooldown-ms750Milliseconds before a pad throws the same player again. A negative value is read as 0

fall-damage

KeyDefaultWhat it does
grace-ms10000Milliseconds after a throw in which the first fall costs nothing. 0 leaves fall damage alone

See Throws and landings.

Related: Configuration, Pad types, pads.conf